Emotional technology
We are learning that we love each other.
Emotional technology refers to concepts and attitudes that technology development can not only consider in terms of efficiency and performance, but can also exert the psychological and emotional potential of technology for the future.
In addition to machine learning, this project uses the term “human learning”. Technology becomes the communication channel between people and objects. People use technology to experience and learn the emotional relationship with all objects. We are learning that we love each other. It will be a great challenge and responsibility for designers to design a world full of analog and digital objects in the future.
In this project you see three development phases. In the lamp design of the first development phrase, the randomness of the programming isolates the object from people’s requirements. In the second phase, people can experience and learn the emotional relationship with the object through technology development. The design in the third phase is an insight into the future as well as a scenario in which people can emotionally interact with all objects through technology.
More Information
Speculative Design / Berlin / 2019
Emotional technology
We are learning that we love each other.
Emotional technology refers to concepts and attitudes that technology development can not only consider in terms of efficiency and performance, but can also exert the psychological and emotional potential of technology for the future.
In addition to machine learning, this project uses the term “human learning”. Technology becomes the communication channel between people and objects. People use technology to experience and learn the emotional relationship with all objects. We are learning that we love each other. It will be a great challenge and responsibility for designers to design a world full of analog and digital objects in the future.
In this project you see three development phases. In the lamp design of the first development phrase, the randomness of the programming isolates the object from people’s requirements. In the second phase, people can experience and learn the emotional relationship with the object through technology development. The design in the third phase is an insight into the future as well as a scenario in which people can emotionally interact with all objects through technology.
More Information
Speculative Design / Berlin / 2019
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